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Old Aug 31, 2006, 09:34 PM // 21:34   #61
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How absurd does the following sound:

"This is gay, I beat cancer without any medicine, then these scientists come in and start selling a cure for cancer. This means that all the people that beat cancer without the cure are out of luck and all these new cancer patients get an easy way out."

Same stupid, different scale.
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Old Aug 31, 2006, 09:36 PM // 21:36   #62
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Congratulations, you just purchased all the prophecies skills. Guess what? You still dont know how to use them right. Skill over time played as others have stated before.
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Old Aug 31, 2006, 09:36 PM // 21:36   #63
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It's true that with 3 expansions, asking someone to unlock all the skills manually is a little cruel and unusual. Then again, charging 40 bucks for it is a lot as well. Surprised they simply didn't facilitate the unlocking of Proph skills for PvP, even just unlocking them all for free in one go (which might make people more likely to buy the 3 games).
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Old Aug 31, 2006, 09:37 PM // 21:37   #64
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Quote:
Originally Posted by Rahja the Thief
Veteran players have worked VERY HARD to unlock a lot of skills on their accounts, and now players don't need to do any work to do the same, just pull out the old credit card, and yell, "I'm using Charge!"
They didn't do any work. They played Guild Wars. They "deserve" nothing.
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Old Aug 31, 2006, 09:40 PM // 21:40   #65
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Quote:
Originally Posted by tomcruisejr
over-reaction ftl.
I doubt it. If you think the Guild Wars Store is going to be limited to just downloadable games and PvP skill unlocks, then you may need a reality check. I will guarantee you that we will see PvE items of sorts in there one way or the other.

I mean, haven't you heard? Online virtual goods are the new cash cow. Just look at Xbox Live Marketplace, where you can buy Elder Scrolls horse armor for $10. The fact of the matter is, idiots spend money on this stuff, so companies will offer it. And while it essentially goes against Anet's current credo, dollar signs often alter a company's perspective, even when it comes to there own policies.

Give it a few months. If I'm still around, I'll be here to tell you "I told you so."
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Old Aug 31, 2006, 09:41 PM // 21:41   #66
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Quote:
Originally Posted by sykoone
I think it's a terrible idea. Now all the people who unlocked these skills the hard way are just out of luck. Either work to get the skills unlocked properly, or break out the credit card. Not fair, not right. Now PvP matches will be determined by who's got enough cash to buy their skills, rather than who's more skilled.

youre totally wrong.

just because you have skills doesnt mean at all that you know how to use them.

Personally, I find this to be totally pointless. Anyone who runs PvE characters really doesnt need this... but for a *true* hardcore pvp player (they dont pve!) I guess this might make them happy.

1. its not like unlock all the weapons and runes.

2. you dont have to buy it - its more fun to work for it IMO

3. you dont have to buy prophecies to use its skills (eleviates the people who dont want to buy a 50 dollar game just for skills)


I dont forsee many people actually using this (unless they get some kind of sick gratification from using a credit card), although Im sure there is a small minority of players who will jump on this with perfectly justified reasons...

Like i said, its mostly useless for people like me who use one pve character per profession. Hell, its useless in general- but one man's trash is another's treasure so I obviously wont say my personal opinion is the only one thats right here.

Last edited by Horseman Of War; Aug 31, 2006 at 09:46 PM // 21:46..
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Old Aug 31, 2006, 09:41 PM // 21:41   #67
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I think its a really nice idea for the factions and nightfall ONLY players who wants to only Pvp and doesnt want to buy the prophecies campaign at the full price only for the skills (Because they dont even care about the pvE bit).This is not designed for the prophecies guys too lazy to capture the skills by themselves...(Though i think its a bit overpriced, maybe 20 eur for every skill...)

Actually, if the work out a Similar pack for factions, it is possible that i skip the chapter and buy them..... (Have not decided yet, im afraid the PvE part of cantha doesnt worth the price).

And above all..... This posibilities (As the slot ones) doesnt affect anyone in the game, if you want to capture it the traditional way. Do it.

You are facing it the wrong way. This doesnt give anyone advantage. You have to see it as a "PvP only version" of prophecies. And the best part, its the possibility to purchase only one character skills, it would be lame to put all in the same "All-or-nothing" pack .

The only thing that would make me hate the store thing its the "Extra thing only avalaible if you play extra XX €".... It reminds me of some massive-php-games.... "Upgrade now to GW gold version"....

Two or three thumbs up.....

Last edited by gandalfill0; Aug 31, 2006 at 09:43 PM // 21:43..
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Old Aug 31, 2006, 09:43 PM // 21:43   #68
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Quote:
Originally Posted by kriuq
I cried in real life when I read this. Go back to WoW.
There is something seriously wrong with you if you believe you "deserve" something you "worked for" in a game who's motto is skill over time spent.
Actually, this new policy seems to say "personal wealth over time spent" since it takes very little skill to whip out your credit card
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Old Aug 31, 2006, 09:43 PM // 21:43   #69
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Quote:
Originally Posted by hyper
my nomination for most ignorant post of the year.
I agree.


Anyway, I just have ~350k balth faction, that means no UAX, yet im not spending a single penny, I feel myself competitive and skilled enough to earn any skill or any unlock i need within very less amount of time and i.e. without iway noobing.



This is a great option for Anet to earn some money and for ppl who cant spend enough time to buy the skills. And for those who've earned the skills the normal way, I'd respectthem more than those who got theirs via anet.

Period.
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Old Aug 31, 2006, 09:47 PM // 21:47   #70
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I think this is crazy. A-net sure got greedy. next thing would be sell are titles, fullset of fow armors, 15k armors, etc.
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Old Aug 31, 2006, 09:47 PM // 21:47   #71
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Hmm, just a note, i've never played WoW. Lmao.
So lets roll over the can on this one shall we kriug.
Skill over time spent.
Takes alot of time and skill to open up the store and buy a skill pack.

Last edited by UBS; Aug 31, 2006 at 09:49 PM // 21:49..
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Old Aug 31, 2006, 09:49 PM // 21:49   #72
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Hmm, just something that came to mind. Selling PvP unlocks isn't ruining balance, since unlocking skills was just a grind anyways. So all is good and dandy, right?

But heres what came to mind. Whats stopping ANet from selling Fame (100 fame for $9.99 anyone?), Glad pts and champ pts? Those are all represntation of your PvP grind, just like faction. Might as well sell those too, ya?

What about that nice set of FoW you just bought yourself? Represents grind. That sweet crystaline you finally saved up for? Represents grind.

Considering the ridiculous price of these unlocks, I wouldn't be suprised if ANet starts selling these things. And hey, their still sticking to their policy because the game would still be balanced.
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Old Aug 31, 2006, 09:50 PM // 21:50   #73
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Quote:
Originally Posted by Tekish
I doubt it. If you think the Guild Wars Store is going to be limited to just downloadable games and PvP skill unlocks, then you may need a reality check. I will guarantee you that we will see PvE items of sorts in there one way or the other.

I mean, haven't you heard? Online virtual goods are the new cash cow. Just look at Xbox Live Marketplace, where you can buy Elder Scrolls horse armor for $10. The fact of the matter is, idiots spend money on this stuff, so companies will offer it. And while it essentially goes against Anet's current credo, dollar signs often alter a company's perspective, even when it comes to there own policies.

Give it a few months. If I'm still around, I'll be here to tell you "I told you so."
QFT about the cash cow. I honestly think it is only a matter of time until we see just about anything and everything in the online store. Meh, oh well, school started which means it's time to quit GW again anyway from lack of time.
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Old Aug 31, 2006, 09:54 PM // 21:54   #74
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Quote:
Originally Posted by kriuq
I cried in real life when I read this. Go back to WoW.
There is something seriously wrong with you if you believe you "deserve" something you "worked for" in a game who's motto is skill over time spent.
This is just like a review for a perfect movie -- I laughed (your post is "funny because it's true" -- well done!) and I cried (when thinking about the fact there are entitlement mentality players like that guy). Anyway, the notion that one shouldn't have access to a skill without "earning" it is silly. It's not like someone needs to understand how a skill works in PvE before it's given to them. I've seen far too many people running around in PvE (during the times I've had the displeasure of playing that side of the game) without a clue how to properly use skills (e.g., putting Spiteful on a melee monster and covering it with Faintheartedness). Surely they can't be considered to have "earned" the right to use either skill through their stupid use of them. People trying to claim acquiring a skill in PvE should somehow be more highly valued than someone purchasing it for use in PvP are not thinking straight.

While I think the price is absurdly high, I'm glad to see ANet inching closer to the concept of selling a "Battle Chest" version of the game whereby one can purchase the game in such a way that jumping straight into PvP without PvE grind is possible. Hopefully they'll come all the way around and sell a fully unlocked, PvE-less version of future expansions for a reasonable price so that PvP-only players don't have to pay for content they don't enjoy and can avoid spending time either grinding PvE or slowly (very, very slowly) unlocking skills/upgrades with Balt's faction.

Last edited by Lynnrose; Aug 31, 2006 at 10:03 PM // 22:03..
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Old Aug 31, 2006, 09:54 PM // 21:54   #75
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My take:
This is for players joining Guild Wars late (reference WoC#41:Izzy's interview). This makes it easier for new players to get into PvP. Rather than buying previous chapters and spending 400+ hours per chapter in an attempt to 'catch-up' with players who have been with Guild Wars since the beginning, they can now just unlock skills from previous chapters.

Note: AFAIK you don't have to own a GW:Prophecies CD-Key to buy the UAS/UAX for it's skills. Because of this, the price is reasonable. It's GW:Prophecies for PvP orientated players.

Last edited by Metanoia; Aug 31, 2006 at 09:59 PM // 21:59..
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Old Aug 31, 2006, 09:55 PM // 21:55   #76
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I don't guess this really matters much.

But it hacks me off that I have been working on my unlocks for months and now I can just buy them.

It's rather like suddenly having the stuff I farmed hard for in Proph (like sup absorbs, +1 death an blood wrappings, etc.) become worthless overnight with Factions.

Maybe ANet could sell gold, too? Then I wouldn't have to farm.

And if they sell fame, too, well then I don't have to HA.

And then their servers will be clear, so there won't be nearly so many err 7s.
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Old Aug 31, 2006, 10:08 PM // 22:08   #77
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whats the problem? I mean, come on. So you can bye skills. I don't exactly want to spend $39.99 on skillz. (and most other people would agree with me on that) I just bought the game to kill time. Ok?
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Old Aug 31, 2006, 10:09 PM // 22:09   #78
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Good idea, but way to expensive. A new player coming in at Nightfall will still have to dish out 130$ just to be able to play competively.

In a way this is a slap in the face of many pure PvPers. The only reason why Anet would put a price this high for simple unlocks is because they're afraid PvPers would start buying these only and no-longer support the other parts of the game. It's ridiculous that a PvPer has to pay 4/5th of the price of an entire game just for skills of which alot have been designed to be of good use in a mode they can never explore.
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Old Aug 31, 2006, 10:12 PM // 22:12   #79
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ALSO REMEMBER THIS

some people will only want the earlier skills for their primary character(s) such as a warrior or mesmer or whatever and not want (or need) the full pack.

20 dollars for all the skills for just the professions they want without having to spend a lot of (to them) valuable time getting them in game.

NOTE THAT I AM ONLY PVE AND I DO NOT RESENT IT IF PVP GETS SOMETHING THEY HAVE BEEN AFTER
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Old Aug 31, 2006, 10:18 PM // 22:18   #80
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I don't think anyone who is pve orientated will have the slightest problem with this. I think this was the most popular choice when Gaile made that thread asking for our suggestions for the store ?

But ye gods, it's expensive. If someone has that disposable income to waste on a bunch of skills that Anet said people don't need to be competitive (hehe) more power to them.
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